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Nether [[[[[[[[[[[[[[[[[[/ /[[[/ /[[[[[[[[[[[[ / / /// // // / / / [[ /[///[[/ // //[[ / / / /// /[[[/[[[/ / / $$$THE HOME OF THE RE2L CR2CKERS PRESENTS/ # NETHER %FULL VERSION1 # SUPPLIED" CR2CKED ^ FIXED BY CROSSFIRE ECOND EDITION OF SCENE PLUS! SL2TEZ$$ THE DELIGHT OF ETERN2L MIGHT! - THE F2IRLIGHT POSSE TOD2Y RETURN WITH #NETHER# FROM COMPUTER WORKSHOPS$$ SUPPLIED" CR2CKED ^ P2L#FIXED BY CROSSFIRE$$ BEING 2N 2MERIC2N G2ME" THIS G2ME NEEDED 2 P2L#FIX IN ORDER TO EVEN ST2RT ON 2 P2L M2CHINE$$ THIS IS 2 DOOM#CLONE # NOT VERY WELL M2DE" THOUGH$$ WE S2LUTE/ LEGEND" F)CG" FOCUS" HITMEN" SUCCESS^TRC" ONSL2UGHT" L2XITY" CHROM2NCE" 2ND 2NYONE FORGOTTEN$$ BE PREP2RED # ONLY TWO MORE WEEKS FOR THE SECOND EDITION OF SCENE PLUS! SL2TEZ$$ - E$$$THE HOME OF THE RE2L CR2CKERS - F# NETHER %FULL VERSION1 # - FSUPPLIED" CR2CKED ^ FIXED BY CROSSFIRE - GTHE DELIGHT OF ETERN2L MIGHT! - THE F2IRLIGHT POSSE TOD2Y RETURN WITH #NETHER# FROM COMPUTER WORKSHOPS$$ SUPPLIED" CR2CKED ^ P2L#FIXED BY CROSSFIRE$$ BEING 2N 2MERIC2N G2ME" THIS G2ME NEEDED 2 P2L#FIX IN ORDER TO EVEN ST2RT ON 2 P2L M2CHINE$$ THBIS - 2 DOOM#CLONE # NOT VERY WELL M2DE" THOUGH$$ WE S2LUTE/ LEGEND" F)CG" FOCUS" HITMEN" SUCCESS^TRC" ONSL2UGHT" L2XITY" CHROM2NCE" 2ND 2NYONE FORGOTTEN$$ BE PREP2RED # ONLY TWO MORE WEEKS FOR THE SECOND EDITION OF SCENE PLUS! SL2TEZ$$ - FSUPPLIED" CR2CKED ^ FIXED BY CROSSFIRE -

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Nether - 1 TO CREATE NEW NOTE ANY ELSE TO READ ACTUAL NOTE - N EDIT NOTE MODE: - AGE - AGE - AVE(ON THE PAGE AFTER THE LAST) - UPPLIED, CRACKED, PAL-FIXED AND DOCS WRITTEN BY - - LAYING: - - WORKS WITH THE JOYSTICK JUST LIKEIN - OOM: FORWARD AND BACK MOVE YOU FOR- WARDS AND BACKWARDS IN THE LEVEL; RIGHT AND LEFT ROTATE YOU 90 DEGREES. - IRE FIRES YOUR INFARED PISTOL. - OUR ENERGY IS GIVEN AS A GREY BAR ON THE LEFT OF THE SCREEN. - NERGY IS BOTH EXHAUSTED BY PISTOL FIRE AND ALIEN ATTACK. - HEN SOMETHING IS BEING REPELLEDBY THE ENERGY SUIT, THE BORDER FLASHES RED. - PACE! - ENVIROMENT: - - IGHTS ARE YOUR FRIENDS. - ILLUMINATE AND ENHANCES AREAS THAT WOULD OTHERWISE BE DARKER AND DULLER. - NFORTUNATELY, THEY WERE WEAKENED BY THE ASTERIOD, SO THEIR EFFECTS ARE ONLY INTER- MITTENT. - WITCHES ARE THE WAY YOU MANI- - PULATE A LEVEL,TO OPEN SECRETS OR DOORS TO OTHER PARTS OF A LEVEL. - ALK UP TO THEM AND PRESS SPACE. - NACTIVE SWITCHES SHOW A RED LIGHT AND ACTIVE SWITCHES SHOW GREEN. - WITCHES HAVE LIGHTS THAT FORTUNATELY ARE MORE RELIABLE THAN THE BIGGER WHITE LIGHTS. - PACE! - YPES OF SWITCHES: - - ECHARGE SWITCHES RECHARGE THE ENERGY BAR (LOCATED NEAR RED CROSS ON WHITE BACKGROUND TILES); UPGRADE SWITCHES TEMPORARILY INCREASE THE POWER OF YOUR INFARED PISTOL (LOCATED NEAR LIGHTNING BOLT TILES) AND EXIT SWITCHES REMOVE YOUFROM A LEVEL (NEAR THE RED - F NONE OF THESE TILES OR SIGNS APPEAR, THE SWITCH MUST DO SOMETHING ELSE MORE SUBTLE. - ECRET DOORS OR OPENING AREAS, ANYONE? - HOOT THEM AND DISINTEGRATE - LTERNATIVELY, RUN PAST LIKE A CHICKEN. - HAT MAKES THESE MONSTERS TOUGH IS THEY CAN TELEPORT ANYWHERE: RIGHT INFRONT OF YOU, BEHIND YOU, AROUND THE CORNER. - ISTEN FOR THEIR SOUNDS. - HERE'S FOUR TYPES IN - ETHER: (NEXT PAGE) - PACE! - ROID: - * - HIS TENTACLED ROBOT FIRES INFARED BOLTS SIMILAR TO YOURS. - T USED TO PATROL HALLWAYS, BUT THE ALIENS HAVE FITTED IT WITH A TELEPORTER AND NOW IT'S CONTENT TO FRY YOU WHEN IT FINDS YOU. - ROBE: - * - HE FIRST ALIEN YOU WILL ENCOUNTER, THESE FLOATING ENERGY BALLS DRAIN ENERGY FROM YOU ONCE THEY GET CLOSE ENOUGH. - UT THEY HAVE TO GET PRETTY CLOSE, AND THEN THEY'RE DEAD MEAT... RIGHT? - ROID: - * - HIS ANGULAR ROBOT IS BASICALLY A FLYING GRENADE. - REVIOUSLY A COMPLE- MENT TO THE - ROID, IT EQUALLY HAS A LETHAL TELEPORTER AND A BAD ATTITUDE. - INCE IT EXPLODES.. (SPACE) ..WHEN IT COMES IN CONTACT WITH YOU, RUNNING PAST IT COULD BE FATAL. - ALKER: - * - HESE BIG, MENACING ENERGY ENTITIES ARE FAST AND DANGEROUS EVEN FAR AWAY AS THEY LEACH THE ENERGY FROM YOUR SUIT AS SOON AS THEY FIND YOU. - IS- PERSING THEM SHOULD BE TOP PRIORITY. - ETHER DOES HAVE AN AUTO- - MAP THAT YOU CAN LOOK AT BY PRESSING - OTE THAT THE AUTOMAP CAN BE DECEP- TIVE: IT TRAKS YOUR STEPS, BUT DEPENDING ON WHAT THE SWITCHES IN THE LEVEL HAVE DONE, YOU MIGHT NOT BE ABLE TO GO BACK. - THERE ARE POSITIVELY NO WAY YOU CAN CHEAT! - ON'T YOU BELIEVE US??? (<--) - UPPLIED, CRACKED, PAL-FIXED AND DOCS%F WRITTEN BY - WORKS WITH THE JOYSTICK JUST LIKEIN - OOM: FORWARD AND BACK MOVE YOU FOR- WARDS AND BACKWARDS IN THE LEVEL; RIGHT AND LEFT ROTATE YOU 90 DEGREES. - IRE%D FIRES YOUR INFARED PISTOL.%6 - OUR ENERGY IS GIVEN AS A GREY BAR ON THE LEFT OF THE SCREEN. - NERGY IS BOTH EXHAUSTED BY PISTOL FIRE AND ALIEN%F ATTACK. - HEN SOMETHING IS BEING REPELLEDBY THE ENERGY SUIT, THE BORDER FLASHES RED.% - ENVIROMENT:%R %V - IGHTS ARE YOUR FRIENDS. - ILLUMINATE AND ENHANCES AREAS%K THAT WOULD OTHERWISE BE DARKER%J AND DULLER. - NFORTUNATELY, THEY%I WERE WEAKENED BY THE ASTERIOD,%J SO THEIR EFFECTS ARE ONLY INTER-%H MITTENT.% - WITCHES ARE THE WAY YOU MANI-%I - PULATE A LEVEL,TO OPEN SECRETS%J OR DOORS TO OTHER PARTS OF A%L LEVEL. - ALK UP TO THEM AND%N PRESS SPACE. - NACTIVE SWITCHES%J SHOW A RED LIGHT AND ACTIVE%M SWITCHES SHOW GREEN. - WITCHES%K HAVE LIGHTS THAT FORTUNATELY%L ARE MORE RELIABLE THAN THE%N BIGGER WHITE LIGHTS.% - YPES OF SWITCHES:%V %R - ECHARGE SWITCHES RECHARGE THE ENERGY BAR (LOCATED NEAR RED CROSS ON WHITE%D BACKGROUND TILES); UPGRADE SWITCHES%E TEMPORARILY INCREASE THE POWER OF YOUR INFARED PISTOL (LOCATED NEAR LIGHTNING BOLT TILES) AND EXIT SWITCHES REMOVE YOUFROM A LEVEL (NEAR THE RED - F NONE OF THESE TILES OR SIGNS APPEAR, THE SWITCH MUST DO SOMETHING ELSE MORE SUBTLE. - ECRET DOORS OR OPENING AREAS, ANYONE?% - HOOT THEM AND DISINTEGRATE %I - LTERNATIVELY, RUN PAST%K LIKE A CHICKEN.%7 - HAT MAKES THESE MONSTERS TOUGH IS THEY CAN TELEPORT ANYWHERE: RIGHT INFRONT OF YOU, BEHIND YOU, AROUND THE CORNER.%E - ISTEN FOR THEIR SOUNDS. - HERE'S FOUR TYPES IN - ETHER:%) (NEXT PAGE)%. - HIS TENTACLED ROBOT FIRES INFARED%F BOLTS SIMILAR TO YOURS. - T USED TO%F PATROL HALLWAYS, BUT THE ALIENS HAVE%D FITTED IT WITH A TELEPORTER AND NOW%E IT'S CONTENT TO FRY YOU WHEN IT FINDS YOU.% - HE FIRST ALIEN YOU WILL ENCOUNTER,%E THESE FLOATING ENERGY BALLS DRAIN%G ENERGY FROM YOU ONCE THEY GET CLOSE%E ENOUGH. - UT THEY HAVE TO GET PRETTY%E CLOSE, AND THEN THEY'RE DEAD MEAT...%D RIGHT?% - HIS ANGULAR ROBOT IS BASICALLY A%G FLYING GRENADE. - REVIOUSLY A COMPLE-%D MENT TO THE - ROID, IT EQUALLY HAS A LETHAL TELEPORTER AND A BAD%G ATTITUDE. - INCE IT EXPLODES.. (SPACE)%Z ..WHEN IT COMES IN CONTACT WITH YOU,%D RUNNING PAST IT COULD BE FATAL.%/ - HESE BIG, MENACING ENERGY ENTITIES%E ARE FAST AND DANGEROUS EVEN FAR AWAY%D AS THEY LEACH THE ENERGY FROM YOUR%F SUIT AS SOON AS THEY FIND YOU. - IS-%E PERSING THEM SHOULD BE TOP PRIORITY.%* - ETHER DOES HAVE AN AUTO- %L - MAP THAT YOU CAN LOOK AT%P BY PRESSING - OTE THAT%P THE AUTOMAP CAN BE DECEP-%O TIVE: IT TRAKS YOUR STEPS,%N BUT DEPENDING ON WHAT THE%O SWITCHES IN THE LEVEL HAVE%N DONE, YOU MIGHT NOT BE ABLE%M TO GO BACK.%8 - THERE ARE POSITIVELY NO WAY%M YOU CAN CHEAT! -